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Eternal arena arena
Eternal arena arena







multi_wave_hero_sum would then be equal to 15 = ( 3 * 3 + 3 * 2 ). So if 6 heroes all fight in the first two waves, then 3 of those heroes fight in the 3rd wave along with 3 new heroes, we would have 3 heroes with a value of 1 (the heroes that fought only in the last battle), 3 heroes with a value of 2 (the heroes that fought in the first two waves, but not the third), and three heroes with a value of 3 (the heroes that fought in all three waves). We then sum all of those values that are greater than or equal to 2. For each hero, we sum the total number of waves they fought in. We take the triangle number of the Multi Wave Hero Sum, which is a bit difficult to explain. The more waves they are in, the larger the bonus! We take the triangle number of the total heroes without titles that fought in the battle.Įach hero that is in more than one wave gives you a large bonus to your score. The bonus' multiplier grows faster the more heroes you send into battle without an item! Gain a bonus per hero without a heroic title. Heroic titles grant your heroes an exceptional bonus. We take the triangle number of the total heroes without items that fought in the battle. It can be more challenging going into battle without an item. No bonus scoring! Your final score will be determined by your Victory Bonus, Turn Penalty, Enemy Kills, Hero Death Penalty, and the Difficulty Bonus multiplier only. Your total score is the sum of all 6 of your subtotals.ĭanger linearly scales with Hero Rank, with a minimum of 7 (at Rank 1) and capping to 20 (at Ranks 14 and 15).īelow follows a list of the Scoring Rules None Scoring Rules: See below Difficulty Bonus: The sum of the above * ( Easy=0%, Medium=20%, Hard=50% ) Turn Penalty: (player_turns + enemy_turns) * -50 Victory Bonus: danger * 500 OR 0 when DEFEATED There are 6 basic scoring subtotals that will affect the overall Arena score: Each offers a different bonus based on certain conditions you should try to achieve in battle. There are 9 different scoring options to choose from. There is a 0%, 20%, and 50% bonus multiplier to your score (see following setting) for Easy, Medium, and Hard, respectively. The screen is divided into three sections:Įach section offers a button to 'Randomize' your options, a 'Save' button to save your settings for later use, and a 'Play' button to try out your arena.Īllows you to select Easy, Medium, or Hard which affects enemy difficulty just like in the regular game. The 'Create your own Arena' button will take you to the Arena Setup screen. In game, the leaderboards show the top players for the current and previous Eternal Challenges, as well as the players who have achieved the highest score in a challenge among all other players.









Eternal arena arena